Master Chief anyone? I finally worked out the pipeline for new characters into Antics. I was able to sort out the mesh, skeleton and vertex linking so that the MC can walk around quite happily in the Antics world. The buggy is straight from sketchup (took 3mins to download, gotta love that!) The process is a little fiddley but worth it in the end. The biped in Max is the native skeleton structure for the 3d exporter to create an Antics file. The mesh came from linefour
Update March 10.
Current Aim: to create new female character with better poly resolution. Researching texturing and hair solutions. If you have a character you need for a project pls let me know.