Many thanks to Ammo.Digital for helping us out.
Truebones is proud to present a brand new website! Key features of the new Truebones website: A HUGE Variety of high quality Motions in BVH format Free Motions in BVH and FREE animation software. Informative monthly newsletter Animation Video channel gallery. Fast motion search and ordering system. Online Store with instant downloads of products. Full discussion and customer support forum. Full previewing of for sale motions, Try before you buy! (via FREE Animeeple Software) Please feel free to Join Truebones today by registering at our brand new website. http://www.truebones.com Join today and you will receive over 50 Free BVH Motions, In addition you will get a 50% discount for the New MonsterBones MegaMotions 2400 Pak just by signing up.
The Q3 demo version has just been released, check it out.
Also have a try of Animeeple for character animation!
It is new, it is very intuitive and it lets you:» Apply animations onto characters» Layer and sequence the animations» Edit animations using procedural modifiers» Render images and movies» Animate your Second Life™ avatar» Export content as FBX, Collada, BVH and XMLExporting from QUIDAM to Animeeple requires the COLLADA export plugin (included in QUIDAM Studio, this plugin can be purchased separately by QUIDAM users).
If you are interested in markless motion capture, drop by my other blog, PREVIZPOST I think it’s pretty exciting technology.
At upcoming events in Seattle and Paris, Ken Schafer, Lead Program Architect at Innoventive Software, will present an exclusive look at the latest edition of this ground-breaking program. He’ll demonstrate how every filmmaker can benefit from translating a script to an optically accurate previsualization, complete with a three-dimensional scale location stocked with actors, props, wardrobe, set dressing, basic lighting and backgrounds. Check out this page for a rundown of new features.
Thanks to ArianeB for this History of 3d Animated Films.
Have a read through, I’d like to hear which ones are your favorites and why?
Dan Tindell is my “Focus On” artist on my PrevizPost blog!
You just have to check out his reel!
Quidam is a very quirky app. I think I will enjoy it more when it gets to version 5. I suspect they’ll have animation controls by then. In any case it is built to build characters and you certainly get that. Unlike Poser, Quidam gets you quick results that are easily modified. The use of gestural modelling techniques and “on model” painting means you don’t need to venture outside of Quidam very often. You can select a base character, add some imported props and then adjust the shape of the mesh a bit like clay. (similiar to mudbox, z-brush and modo).
The base model allows for materials to be adjusted or you can paint direct onto the mesh (like bodypaint, silo & modo paint). A really nifty feature is the ability to paint an imported image onto the surface interactively. They have some tutorials on the n-sided site.